导读列维纳斯 ((英) 西恩·汉德 著 王嘉军 译) (Z-Library)
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工作、消费主义和新穷人
(英)齐格蒙特·鲍曼
2022.Thinking through Technology
OFFLINE · 涌现:生成系统的创造力
离线
Transgression in Games and Play
Kristine Jørgensen & Faltin Karlsen
Gaming Nonsense - What gamers (don't) need to know: Curious ...
Sebastian Jäger
Game cultures: computer games as new media
Jon Dovey, Helen W. Kennedy
Emergence
Steven Johnson
Layout 1
Johnson, Phylis(Author)
枪炮、病菌与钢铁 : 人类社会的命运 (世纪人文系列丛书·开放人文)
贾雷德·戴蒙德
9780814743508.pdf
Jenkins, Henry, Ford, Sam, Green, Joshua
9780814742815.pdf
Henry Jenkins
The Wow Climax Tracing the Emotional Impa
Performativity in Art, Literature, and Videogames
Darshana Jayemanne
Story and Simulations for Serious Games: Tales from the Trenches
Nick Iuppa
Japanese Culture Through Videogames
Hutchinson, Rachael
Quests Design, Theory, and History in Gam
Jeff Howard
Narrative Design and Authorship in Bloodborne: An Analysis of ...
Hoedt, Madelon
A History of Pictures
David Hockney & Martin Gayford
Roberto Ohrt Axel Heil Aby Warburg Haus de
The Original-Hatje Cantz HKW (2020)
Joystick Nation How Videogames Ate Our Qu
J. C. Herz
Basic Elements of Narrative
David Herman
Gender, Age, and Digital Games in the Domestic Context
Harvey, Alison
Console Wars: Sega, Nintendo, and the Battle That Defined a ...
Blake J. Harris
Third Person Authoring and Exploring Vast
Pat Harrigan
Luggage
Harlan, Susan;
From Sun Tzu to XBox: War and Video Games
Ed Halter
978-3-642-64894-6[..]
halbulario
Does Playing Video Games Make Players More
Barrie Gunter
Virtual Worlds as Philosophical Tools How
Stefano Gualeni
Mind Change
Susan Greenfield
Imagery in the 21st Century
edited by Oliver Grau
The Ecological Approach to Visual Perception
Gibson, James J.
Bridging Literacies With Videogames
Hannah R. Gerber
Tomb Raiders and Space Invaders: Videogame Forms and Contexts
Geoff King, Tanya Krzywinska
Games User Research: A Case Study Approach
Miguel Angel Garcia-Ruiz
Uncomputable: Play and Politics In the Long Digital Age
Alexander R. Galloway
The Interface Effect
9780816648504.pdf
Alexander Galloway
Critical Play
Flanagan, Mary.
Capitalist Realism: Is there no alternative? (Zero Books)
Mark Fisher
Shared Fantasy Role Playing Games as Soci
Gary Alan Fine
Introduction to Game Analysis
Fernndez-Vara, Clara
Video Game Influences on Aggression, Cogni
Christopher J. Ferguson
A History of Video Games in 64 Objects
World Video Game Hall of Fame
First Person Shooter: The Subjective Cyberspace
Herlander Elias
Game Analytics Maximizing the Value of Pl
Magy Seif El-Nasr
01h_Grasshopper_1[..]
eileeneckert
e9780240811468 .indb
dt4
Xian Dai She Ji De Yi Yi
Peter Dormer
现代设计的意义
Replay
Tristan Donovan
Music in Video Games: Studying Play
K. J. Donnelly & William Gibbons & Neil Lerner
The Golden Age of Video Games
Dillon, Roberto.
Confronting Images: Questioning The Ends Of A Certain History ...
Georges Didi-Huberman
The matter myth
P. C. W. Davies
Film, Art, New Media: Museum Without Walls?
Dalle Vacche, Angela Dalle
Co-Creation, Innovation and New Service Development
Jedrzej Czarnota
Untitled
Cyber-Marx Cycles
Missions for Thoughtful Gamers
Andrew Cutting
Halo and Philosophy
Cuddy, Luke
The Wealth of Virtual Nations
Adam Crowley
Exploring Videogames with Deleuze and Guattari : Towards an ...
Cremin, Colin(Author)
(Parallax Re-visions of Culture and Societ
Hypertext The Convergence of Contemporary