01h_Grasshopper_1[..]
eileeneckert
Dao Du De Le Zi Yu Jia Ta Li Qian Gao Yu
Wei Zhi
Hamlet on the Holodeck The Future of Narr
Janet Horowitz Murray
艺术风格学 美术史的基本概念 (海因里希·沃尔夫林) (Z-Library)
未知
Quick Start Guide
John Schember
Narrative As Virtual Reality
Ryan, Marie-Laure
Understanding Digital Games
Jason Rutter
Generation Xbox: How Videogames Invaded Hollywood
Jamie Russell
Thought-Provoking Play Political Philosop
Martin Roth
The Aesthetics of Videogames
Jon Robson
The Indie Game Developer Handbook
Hill-Whittall, Richard
Clash of Realities 2015/16: On the Art, Technology and Theory ...
Clash of Realities (Editor)
Framing Uncertainty Computer Game Epistem
Markus Rautzenberg
Game Console Hacking
Syngress Publishing
9781405187893_1_p[..]
Priscilla
(Leonardo) Lev Manovich
The language of new media-The MIT Press (2
SCARYDARKFAST
Dan Pinchbeck
Horror Video Games: Essays on the Fusion of Fear and Play
Perron, Bernard (Editor)
Silent Hill: The Terror Engine
Bernard Perron
The World of Scary Video Games
The CRPG Book Project
Felipe Pepe
Communities of Play: Emergent Cultures in Multiplayer Games ...
Celia Pearce
Wordplay and the Discourse of Video Games
Christopher A. Paul
Peripheral Vision
Zabet Patterson
Moral Combat
Patrick M. Markey, PhD & Christopher J. Ferguson, PhD
<446A567520CEC4B5B5>
Owner@8G67RDD0732LEHT
The Machinima Reader
Nitsche, Michael,Lowood, Henry.
The Unity Game Engine and the Circuits of
Benjamin Nicoll
MOTORSPORT GOING GLOBAL
Nick Henry, et al.
Understanding Machinima
Ng, Jenna
9780415577915 1..192
Newman, James;
Video Games
James Newman
Inventing the Medium: Principles of Interaction Design as a ...
Janet H. Murray
Where Research Begins
Mullaney, Thomas S.;Rea, Christopher;
Videogames and Postcolonialism Empire Pla
Souvik Mukherjee
1001 Video Games: You Must Play Before You Die
Mott, Tony
The Paradox of Transgression in Games
Kristine Jørgensen & Torill Elvira Mortensen
Racing the Beam: The Atari Video Computer System (Platform Studies)
Ian Bogost & Nick Montfort
10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)
Mark C. Marino & Ian Bogost & Nick Montfort & Patsy Baudoin & John Bell & Jeremy Douglass & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter
Ludopolitics Videogames Against Control
Liam Mitchell
Understanding Counterplay in Video Games (Routledge Advances ...
Alan F. Meades
Tempest: Geometries of Play
Judd E. Ruggill; Ken S. McAllister
Critical Code Studies
Mark C. Marino
Getting Gamers
Jamie Madigan
108982.book
Mac46
全页传真图片
lt
Debugging Game History: A Critical Lexicon (Game Histories)
Henry Lowood
A Philosophy of Computer Art
Dominic Lopes
Vintage Game Consoles
Loguidice, Bill.,Barton, Matt.
The Publishing Challenge for Independent Video Game Developers; ...
Odile Limpach
总体与无限 论外在性
(法)伊曼努尔·列维纳斯(Emmanuel Levinas)著
Laocoon
Gotthold Ephraim Lessing & Ellen Frothingham
Game Engine Architecture
Richard Lemarchand
Computers as Theatre
Brenda Laurel
Computers as Theatre, Second Edition (Jason Arnold's Library)
The Video Game Debate
Kowert, Rachel; Quandt, Thorsten;
Video Games and Social Competence
Kowert, Rachel
Internet Gaming Disorder Theory, Assessme
Daniel King
Dungeons and Dreamers A Story of How Comp
Brad King
110-Article Text-106-1-2-2021[..]
kienz
Theorizing Stupid Media De-Naturalizing S
Aaron Kerner