空间的诗学 ([法] 加斯东·巴什拉) (Z-Library)
未知
9781405187893_1_p[..]
Priscilla
Tai Yi Jin Hua Zong Zhi ( Jin Hua De Mi M
Zamzar
Video Games and Storytelling Reading Games
Wei Zhi
Story and Simulations for Serious Games: Tales from the Trenches
Nick Iuppa
Dungeons and Dreamers A Story of How Comp
Brad King
Racing the Beam: The Atari Video Computer System (Platform Studies)
Ian Bogost & Nick Montfort
10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)
Mark C. Marino & Ian Bogost & Nick Montfort & Patsy Baudoin & John Bell & Jeremy Douglass & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter
Game Analytics Maximizing the Value of Pl
Magy Seif El-Nasr
494537_1_En_Print[..]
0009172
Communities of Play: Emergent Cultures in Multiplayer Games ...
Celia Pearce
Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
Music in Video Games: Studying Play
K. J. Donnelly & William Gibbons & Neil Lerner
Thought-Provoking Play Political Philosop
Martin Roth
The Unity Game Engine and the Circuits of
Benjamin Nicoll
Basic Elements of Narrative
David Herman
Gaming and the Divine
Bosman, Frank G.;
From Sun Tzu to XBox: War and Video Games
Ed Halter
SCARYDARKFAST
Dan Pinchbeck
Gamer Theory
McKenzie Wark
Science Fiction Video Games
Tringham, Neal Roger
The Publishing Challenge for Independent Video Game Developers; ...
Odile Limpach
Mind Change
Susan Greenfield
Blood, Sweat, and Pixels
Jason Schreier
Press Reset: Ruin and Recovery in the Video Game Industry
总体与无限 论外在性
(法)伊曼努尔·列维纳斯(Emmanuel Levinas)著
9780816678976.pdf
Bogost, Ian
Exploring Videogames with Deleuze and Guattari : Towards an ...
Cremin, Colin(Author)
Console Wars: Sega, Nintendo, and the Battle That Defined a ...
Blake J. Harris
History of Digital Games: Developments in Art, Design and Interaction
Andrew Williams
Tomb Raiders and Space Invaders: Videogame Forms and Contexts
Geoff King, Tanya Krzywinska
Inventing the Medium: Principles of Interaction Design as a ...
Janet H. Murray
Halo and Philosophy
Cuddy, Luke
OFFLINE · 旧术犹新:19 世纪惊奇技术手册
离线
OFFLINE · 游戏音乐:新世代的 BGM
OFFLINE · 极客换行:一次降维打击
OFFLINE · 虚拟现实如何讲故事
OFFLINE · 涌现:生成系统的创造力
OFFLINE · 关于死亡的技术、认知和段子
OFFLINE · 数字成瘾诊断报告
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The Video Games Textbook: History • Business • Technology
Brian J. Wardyga
回归当代美学的11个问题
彭锋著
Hamlet on the Holodeck The Future of Narr
Janet Horowitz Murray
The Ethics of Computer Games
Sicart
Wordplay and the Discourse of Video Games
Christopher A. Paul
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Owner@8G67RDD0732LEHT
The Grasshopper Games, Life and Utopia
Bernard Suits
Avatar, Assembled: The Social and Technical Anatomy of Digital ...
Banks, Jaime & (ed.)
01h_Grasshopper_1[..]
eileeneckert
Computers as Theatre
Brenda Laurel
Computers as Theatre, Second Edition (Jason Arnold's Library)
Video Gaming in Science Fiction
Jason Barr
Game Feel A Game Designer's Guide to Virt
Steve Swink
Third Person Authoring and Exploring Vast
Pat Harrigan
Peripheral Vision
Zabet Patterson
Luggage
Harlan, Susan;
The Video Game Debate
Kowert, Rachel; Quandt, Thorsten;
Video Games and Social Competence
Kowert, Rachel
110-Article Text-106-1-2-2021[..]
kienz
(Parallax Re-visions of Culture and Societ
Hypertext The Convergence of Contemporary
In-game
Calleja, Gordon.
Narrative As Virtual Reality
Ryan, Marie-Laure