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Wei Zhi
Mapping Ideology (Slavoj Zizek) (Z-Library
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Geoff King, Tanya Krzywinska
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Bogost, Ian
总体与无限 论外在性
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Tringham, Neal Roger
Tai Yi Jin Hua Zong Zhi ( Jin Hua De Mi M
Zamzar
Dungeons and Dreamers A Story of How Comp
Brad King
Microsoft Word - Manovich.doc
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108982.book
Mac46
VIDEO GAME VALUE AND EXCHANGE AESTHETICS
Peter Bell
Game Console Hacking
Syngress Publishing
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Georges Didi-Huberman
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Unit Operations : An Approach to Videogame Criticism
Ian Bogost
1234 Modern End Game Studies
Melissa A. Sutherland
Crack by RAOGY.
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Story and Simulations for Serious Games: Tales from the Trenches
Nick Iuppa
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Machinima For Dummies (Hugh Hancock, Johnn - Wei Zhi
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Yi Zhu Feng Ge Xue Mei Zhu Shi De Ji Ben
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Alexander Galloway
From Sun Tzu to XBox: War and Video Games
Ed Halter
e9780240811468 .indb
dt4
Racing the Beam: The Atari Video Computer System (Platform Studies)
Ian Bogost & Nick Montfort
The Ethics of Computer Games
Sicart
On Criticism
NOËL CARROLL
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Priscilla
A Philosophy of Computer Art
Dominic Lopes
Critical Play
Flanagan, Mary.
Communities of Play: Emergent Cultures in Multiplayer Games ...
Celia Pearce
Art and the Human Adventure: AndrŽ MalrauxÕs Theory of Art
Derek Allan
Third Person Authoring and Exploring Vast
Pat Harrigan
Mapping Ideology (Slavoj Zizek) (Z-Library) (1)
Quests Design, Theory, and History in Gam
Jeff Howard
论摄影 : 插图珍藏本 (苏珊·桑塔格文集)
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Ryan, Marie-Laure
Picture Theory Essays on Verbal and Visual Representation (W. ...
Picture Theory Essays on Verbal and Visual
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詹姆斯·乔治·弗雷泽(Jomes George Frazer)
The Oxford Handbook of Aesthetics (Oxford
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The Golden Age of Video Games
Dillon, Roberto.
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978-3-642-64894-6[..]
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Calleja, Gordon.
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Janet H. Murray
The Machinima Reader
Nitsche, Michael,Lowood, Henry.